If you are willing to go through that effort, that becomes the optimal play (even for Arkhan formations).Īrkhan players will look elsewhere. This of course, discounts the swap/buff mechanic in which Makos can gain both Dark Blessing and Storm Soul. When you throw in some extra targets on Storm Soul, you get even more DPS. This means on a per-item level basis, she'll be out-buffing him considerably with an additional multiplier. What will be the large differential is Aila's 2x All Champ% DPS items vs Makos' 1x. Her debuff at 1 mob present is about 2x lower than Makos' Dark Blessing, however 2x isn't a large differential. Examples: NO SOUP FOR YOU! Formations coming soon.Īs mentioned earlier, Aila's scaling here is a bit better than Makos. all while Aila the Barbarian sits on the bench. Afterwards - crush your enemies, see them driven before you, and to hear the lamentation of their women!. Her optimal gameplay right now consists of the buff/swap mechanic - place her in formation and debuff. those bosses you really want to kill), Makos will most likely do better. This can yield a bigger buff once she has gained gear comparable to Makos or there are many foes Electrified, but against single targets (like oooh. Where she will prevail, however, is with her higher scaling value of All Champion% items. ![]() She causes DPS drops across almost all formations she's plopped into simply for the crime of occupying a slot opposite Makos. I'm timing at about 60 seconds for a re-cast, but it may also be related to her life vs shield total.Ī lower level shield will not replace a higher level one.Īila just doesn't really fit in with what we have now for Champions. There is a hidden delay mechanism to prevent the shield from constantly casting. The shield can apply while another shield is still up. The shield will only apply after an electrified enemy attacks Aila. I was able to tank 50+ mobs fairly easily with Celeste healing. This basically keeps Aila alive forever, or at least until her Overwhelm point just gets to absurd levels. Shielding Storm: When an Electrified enemy attacks Aila, she gains temporary HP at 10% of her max health for each Electrified enemy on screen. Raging Storm: When Aila attacks an Electrified enemy, all nearby Primed enemies become Electrified and then all nearby Electrified enemies are stunned for. This debuff will linger even if Aila is removed from formation Storm Soul: When Aila attacks a Primed enemy, they are stunned for 2 seconds and they become Electrified, increasing the damage they take from all Champions by a much larger amount for EACH Electrified enemy on screen! Heart of the Storm: Increases the health of all Champions by 25% of Aila's max health. This debuff lingers even after Aila is removed from formation. Specialization can reduce this to every 2 seconds. Primed enemies take 50% more damage from all Champions. Storm Aura: Every 4 seconds a random enemy approaching the formation is Primed. The knockback is guaranteed, and occurs EVERY attack. ![]() Base Attack: Aila attacks the nearest enemy with her warhammer, the Howling Gale, knocking them back slighlty with the gust cantrip.
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